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Added: Apr 11, 2008
From: Torley
Duration: 28:8
DOWNLOAD THIS @ http://torley.com/vidtuts Friendly greetings! You can learn Second Life in a fun and fast fashion! The enthusiastic Torley is your host, taking you on a tour through tips, tricks, and techniques that'll increase your confidence and make you smile. :) Whether you're a newcomer or longtime Resident, your inworld experience will benefit from these video tutorials. Like this? Share it with your friends & family! Click the Subscribe button to be notified of new vidtuts! "VIRTUAL KNOWLEDGE, REAL RESULTS."
Channel: Howto
Tags: bump detail hardware impostors lights local mapping mesh particle reflections secondlife shaders shiny skinning water
ihateyou1246 Says:
Apr 12, 2008 - he is kind of clowning just having to much fen lindens good job
Marlon8000 Says:
Apr 12, 2008 - Hey Torley,great vid again...very cool improvement I just wondered why settings are reset after a crash or relog?
Archielukas Says:
Apr 12, 2008 - Damn good show old chap, most appreciated on this side of the pond. Archie
Archielukas Says:
Apr 12, 2008 - make settings, quit and they should be set in Linden stone (which is actual plywood) If it crashes beforehand, all settings seem to revert, as per butt pain principle no.1
ciskovan Says:
Apr 12, 2008 - love ur work - great help for all - keep on - daily best regards cisko vandeverre
IndiaCortes Says:
Apr 12, 2008 - Yay Torley ...as always is amazing. Thanks :D
WhiteTiger225 Says:
Apr 13, 2008 - im glad to see even lindens crash, makes me feel more like they are more one of us, less game gods
veronica2vixen Says:
Apr 13, 2008 - Hey i did a video in voice like you but in mystyle i hope you like it you inspired me!
AlterEgoTrip Says:
Apr 13, 2008 - This was a great explination of these features, I have been playing around with them myself, but you have given a more defined explanation.. and you know something, they way you did this tutorial, I think I can remember all of that!! Wow, totally amazing, and I can't believe it was 28 minutes!!!
enrequiempax Says:
Apr 13, 2008 - You should really have specified the difference between software and hardware antialiasing. The new antialiasing options are software rendering. You can either add to that through hardware, or get more performance by disabling it in game since you don't take advantage of direct x and force your users to have to do things like this to achieve performance.
ElusiveMinx Says:
Apr 14, 2008 - Hello, First, thank you for your tutorials about Second Life. I am learning a lot from them with your easy to follow instructions for people like me who need step by step details. Keep up the good work! My question is...How do I change the poses on my avi? I see some avi's with interesting poses when they just stand or walk. How does one go about applying those? Thanks for your help! *tried to send you a message but unable since I'm not a friend so had to do it here.*
LosAngeles7777 Says:
Apr 14, 2008 - Hey Torley, you have the best tutorials and I would be less of an avatar without your free and loving help. ONE QUESTION: why does your SL toolbar, etc., look different than the old design? did that come with the upgrade to 1.19, Uhave that upgrade but my design still looks the same as before.. It looks good:) Thanks again for all the help, you have my life alot easier. Best regards-. Sayden Westland
naimaaya Says:
Apr 15, 2008 - Awesome, I knew this tips. But it's great u remind to explain that to all residents. I wonder u remember to tell that if a graphic card have 256 Mb SL won't work good if u set SL graphics to 256 mb, my Imac has this lil problem. Problem is the system need some space to system and if SL is set to 256 u will see a laggi computer, and adding, when there is an client update, these set's all to recommended settings, and the recommended settings are 256 mb, pretty weird :D I've reported to Jira. Cy
nashHotaling Says:
Apr 16, 2008 - omg!!! thank you so much for that tut,I had been going crazy looking for the local lights setting,I can have my facelight back yey!!!!
gswift Says:
Apr 17, 2008 - hey how come your viewer is that color?
TooterClaxton Says:
Apr 17, 2008 - Hey Torley, thanks for wearing my avatar! Much appreciated :)
TooterClaxton Says:
Apr 17, 2008 - Hey Torley, thanks for wearing my avatar! Much appreciated. Btw, I don't remember making her legs pink and green :)
ribenafan Says:
Apr 17, 2008 - Hi Torley, awesome video! Also, I know a little trick for the people. If you press CTRL-ALT-V at the same time, you can zoom your camera to anywhere in the sim. :) Instead of the normal distance. Doesn't make it laggy either. :) G'day to all. And thankyou. :D
thaumata Says:
Apr 30, 2008 - My machine almost never saves graphics preferences, either. I'm on a 15" macbook pro. I think it just doesn't log out the sessions correctly, because my last location pic doesn't change often (can be weeks old) and sometimes I don't get IMs when I login, but I get them the NEXT time I login. No idea how to fix that, though. Reinstalls haven't helped.
Agit0X Says:
Jul 2, 2008 - thx Torley :). Your videos are always good and show usefull things and information. Have a nice day :).
MajinMartinProd Says:
Jul 9, 2008 - thanks this was real helpful!
skid211 Says:
Sep 9, 2008 - Hey im new to the game and im playing for free can anyone please tell me how to leave the starting place and what to do my name is skid in game
ramuniele Says:
Nov 1, 2008 - I got problems with the graphics. I can not see some of the objects right(for example some of the boots or hairs). I see just bubble instead...I can't find the problem...
EricHenry3000 Says:
Jan 5, 2009 - thank you Torley for the great video tutorial. I was just curious, my computer is really bad, but hopefully getting a new one soon, or getting this one upgraded. But anyways if this is'nt getting to personal, but what kind of computer are you running? Just curious. I had a HP. It ran great had all the FX Options up, and it did'nt lagg or anything and that was with LimeWire and stuff up. But anyways great tutorial!!! Helped with the details in it!!! =]
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AngelDeakins Says:
Apr 12, 2008 - Quite impressive explanations. Good work as always.